Spastic Hamburger

  • Spastic Hamburger replied to the topic Random in the forum Discussion 8 months, 1 week ago

    So I just came across this obscure piece of equipment: https://breadbot.com/

    Pretty awesome and would be fun to watch in action but I’ve never seen one before! Not even in our tourist districts where you would expect to see them!

    Speaking of, I haven’t played tourist in a while 😛

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 8 months, 2 weeks ago

    Common/conapp.h and Common/conapp.cpp can be removed as the CConsoleApp isn’t used anywhere in the project. Unless, that is, we decide to split Common/ out into a separate library. At the very least, I can remove it from the build script.

  • I was watching them on Tubi but can’t seem to find them now in their library so they may have left the service the other day even though I didn’t see a notice.

    Looks like plenty of services have Space Mutiny so I’ll plan to watch it sometime during the week.. With taglines like that, you can’t go wrong! 😛

    Can’t get Sympathy for the Devil but I…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 8 months, 2 weeks ago

    This is in Common so they’re not game support. All of the game support is in the esm directory. Ah, I’ve got it: it’s a leftover file that isn’t actually used. It doesn’t show up anywhere else. Will remove it now. It’ll break the Meson build file so I’ll go ahead and update the pull request.

    Out of interest, here’s the grep result:
    $ grep…[Read more]

  • Didn’t get any hits so I’ll have to check other message boards 🙁

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 8 months, 3 weeks ago

    So, I’m trying to work on some of the includes this morning but having a little bit of trouble. Some of the symbols don’t come up in a search result and aren’t in defined in the project, even though they are used. So far, these are the problem ones:
    CObjType and PQSORT_CMPFUNC. I’m sure there are others but those are the ones that I’ve found…[Read more]

  • As we know, I’m quite fond of older films with low scores. I find them a lot of fun! 😛

    Been watching some of the old, pre-Loony Tunes rebrand shorts lately. They’re pretty good! Don’t make much sense, however. 😛

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 8 months, 3 weeks ago

    No problem! Whenever you get to it! I’ll move on to other tasks in the meantime that don’t require the build script and won’t conflict 🙂

    It’ll still require VS to build but Meson does make management a whole lot simpler. Instead of having build recipes for each compiler, needing to modify all of them whenever we change something project related,…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 8 months, 3 weeks ago

    Okay, all of the source files have been added to the build script. Next, I need to add in the commands for the Windows resource compiler (will toss it in a system conditional at some point; may do that later after I get the basic script working). Then I need to add in the rest of the files to the bundle command to copy over all of the files…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 8 months, 3 weeks ago

    Working on the build script now. Slow going as I need to add all of the source files to the list. Once I’ve gotten the basics down, I’ll want some testing done in VS to see if things work before merging it into master and letting the CI do its thing since it’s hard to test things right now on Linux. It’ll be easier for me to test things once…[Read more]

  • Corman’s films are always fun! Need to watch Little Shop of Horrors again (in black and white, of course!). It’s been too long since I’ve seen it.

    Haven’t really turned the TV on in a couple of weeks, just been reading a lot. Not sure what’ll be on next but I’ve been itching for Space Mutiny. It’s always a fun one!

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 8 months, 4 weeks ago

    That’s due to the generated code that translates from the resource files to the code itself. Essentially, the GUI is set up in the resource files and then mapped to each class via the compiler at build time. It’s on the list to be taken care of at some point as it makes it hard to work with.

    COpenPluginDlg is making a new window that’s…[Read more]

  • Spastic Hamburger replied to the topic Random in the forum Discussion 9 months ago

    Used books are fun. Each one has a history to it. Sometimes you’ll find little love notes in the margins. Other times you’ll find some notes regarding what 8 tracks someone planned to get while other times you get to see how popular they were in various libraries.

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 9 months ago

    Will look at the settings! What’s the point of having team members if they can’t actually work on the project, after all?

    Should be these files:
    https://github.com/Walrus-Tech/MWEdit/blob/dev/project/OpenPluginDlg.h
    https://github.com/Walrus-Tech/MWEdit/blob/dev/project/OpenPluginDlg.cpp

    It searches in the same directory the program is in, which…[Read more]

  • Spastic Hamburger replied to the topic Hardware Relics in the forum Discussion 9 months ago

    On November 14, 2024 at 6:49 pm Spastic Hamburger said So I recently came across a couple of places that do restorations of vintage turntables:

    No complaints here but I still may reach out to them at some point to see what they offer. No harm in that, at…

    [Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 9 months ago

    Okay, the old project files have been removed locally (the upgrade log, old solution file in Backup/, and MWEdit.vcproj). They’ll be in the next push 🙂

    Been trying to get better at adding labels for organization but it’s not something I’m good at keeping up with…. 😛

    Out of curiosity, are you able to add/remove labels for issues and pull…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 9 months ago

    It groups things by record sub-type so it does some custom categorization. It’s pretty basic, though, so we may be able to remove it once we restructure the directory (after the build script is written). The older vcproj file can be removed as it’s already been put through the upgrade process to vcxproj, correct?

    MWEdit precompiled headers…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 9 months ago

    Corrected the file names of the few files that needed it to be consistent. There are others that don’t follow the patterns as well that I may change too as I’m being a little nit picky 😛

  • Ugh. Yeah, definitely worth reporting to BuddyPress.

    Been taking a bit of a break this week after finishing that pass last weekend. I’ll probably get back to work in a couple of days 🙂

  • Yep! A few weeks ago, I merged mhahn123’s final edits to the master list upstream that he never copied over into the main repository. The program will still work (and will remain available to download), it just isn’t receiving updates and the last edits to the master list are from 2021. I wasn’t able to get in contact with mhahn123 so I made the…[Read more]

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