Spastic Hamburger

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 7 months, 2 weeks ago

    Thanks. 🙂

    Looked at it more closely and ON_WM_TIMER() is supposed to map to an UINT_PTR while the code is trying to use just UINT. Probably a change in MFC signatures at some point over the last couple of decades. That fixed that error when I changed the type. Got some more, which isn’t unexpected. It was able to work through 92 files this time…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 7 months, 2 weeks ago

    So it sounds like there’s a switch being used for MSVC to relax the casting rules for C++. Sorry, things are still coming back to me but I’m getting there. 🙂

    Would be better to fix it manually, anyways, so I guess I’ll fix up the required casts for now. Was hoping to do them later but, hey, it’s all part of improving the code quality. It’ll also…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 7 months, 2 weeks ago

    I’ve temporarily turned off all of the extra warnings until we get things working.

    New issue! This has to deal with the message maps that the MFC API uses. It’s complaining about bad casting even though it works in the VS project files, just not the Meson script so I suspect there’s a setting in there that may need to be transferred over as well.…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 7 months, 2 weeks ago

    Okay, got that minor issue fixed. Had to add this to the Meson script:
    add_project_arguments('-D_AFXDLL',
    language: 'cpp')

    Now that it’s using C++20 as the standard, it’s exposed a few other real code errors that I’m working on fixing. 🙂

  • Yep, the boar of soap was near the end. Yep, the turtle portion was fun! Duck and cover! 😀

    Saw Night Tide yesterday. Wasn’t bad but it didn’t do much to actually build the conflict. It felt more like a narrative than a film

    Haven’t seen No Country for Old Men but, then again, Westerns aren’t exactly my…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 7 months, 2 weeks ago

    Hit a bit of a snag while updating the build scripts. Now I’m getting this error in the Meson branch while the main branch builds without issue:
    [1/199] "cl" "-IMWEdit.exe.p" "-I." "-I.." "/MD" "/nologo" "/showIncludes" "/utf-8" "/Zc:__cplusplus" "/W4" "/EHsc" "/std:c++20" "/permissive-" "/O2" "/Gw" "/FdMWEdit.exe.pCommon_File_CfgFile.cpp.pdb"…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 7 months, 3 weeks ago

    Okay, I updated the Meson PR with the updates to the include paths. Should be ready for testing now if you want to give it a whirl. 🙂

  • Tron is great. Haven’t seen it in a while, though. Looks like the 4k version is hard to find. Supposedly, a Steelbook was released on Amazon two weeks ago but the listing says it’s unavailable and that they don’t know if it’ll be in. The regular 1080p version is easy to get, however. See something similar with a lot of Disney films.

    Gaslight…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 7 months, 3 weeks ago

    Merged that in this morning and started on the include paths. 🙂

    Ultimately, the pragmas will need investigating to see if they’re needed. Some disable warnings, which can likely be removed. It would be better to fix the issues in those cases instead of suppressing the problems

  • Spastic Hamburger replied to the topic Random in the forum Discussion 7 months, 4 weeks ago

    On August 14, 2025 at 5:30 pm Spastic Hamburger said I think the heightmaps need to be processed before they can be used in the tools for the Elderscrolls but I’m not entirely sure how that works. Can try to find out, though!
    Not necessarily! In theory, archive formats support sizes of several exabytes. As for downloading speed, it’d be a pain on…

    [Read more]

  • Spastic Hamburger replied to the topic Random in the forum Discussion 8 months ago

    As much as I like Redshirts, it’s probably Starter Villain. While it’s a James Bond parody on the surface, it runs much deeper than that.

    It may be, too, that he’s referring to the trend in school where instructors insist that you over analyze works and everyone comes up with something totally different. He’s got some other good quotes,…[Read more]

  • Spastic Hamburger replied to the topic Films & TV Shows in the forum Discussion 8 months ago

    The trick is getting the opportunity to watch it 😛

    Going to try and watch it today 🙂

    Yep, Tubi is a weird place. It’s a gold mine if you love B-movies but quality films do sneak in from time to time. 😛

    They’ve also got a decent selection of classics.

    Speaking of, it’s been years since I watched the Benny Hill Show. Kind of been in the mood…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 8 months ago

    Okay, got the pull request up for the removal of legacy systems: https://github.com/Walrus-Tech/MWEdit/pull/34

    Also took the liberty to modernize the syntax of the conditional compilation statements. I kept the checks for Windows as those will be needed for Linux support anyways and they’ll help provide a note to check those blocks (not all…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 8 months ago

    I’ll be pushing up a new PR in the next day or so for removing legacy code. This will need a brief review before merge just to make sure it all looks good. 🙂

    Just to note: it’ll need to be merged before additional edits can be made on account of how extensive the changes are and I don’t like dealing with merge conflicts if I can help it.

    Once…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 8 months, 1 week ago

    And updated again to fix some file names that I had mistyped. Once we get the build script tested, it’ll allow us to do more with restructuring the project 🙂

  • Haven’t watched The Atomic Cafe yet but I did catch Space Mutiny yesterday. It was a lot of fun! Terrible acting, high-speed bumper car chases, laser pistols that all sound different even though they’re all the same model…. 😀

    Looks like I can get Creature from the Black Lagoon until the end of the month so I may need to give it another watch.…[Read more]

  • Spastic Hamburger replied to the topic Random in the forum Discussion 8 months, 1 week ago

    I miss CLYDE! Only saw a little bit of it at the time. I wonder if there’s a CLYDE figurine somewhere…

    Anyways! Depending on the design, it may be possible to run a snake through the works to clean things out. Would need to see it in person, though. From the research I did, it doesn’t appear that Florida has any yet 🙁

    Yeah, Crichton’s works…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 8 months, 1 week ago

    Okay, build script has been updated again. I’ll keep updating it as I find things or things that come up during testing but it’s once again ready for a whirl 🙂

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 8 months, 1 week ago

    I’ve started making notes to the Dead Code issue regarding unused files. Feel free to add to it as you find them! Some of the latest additions do break the build script due to name clashes so I’ll get it updated soon so you may want to hold off on testing it until I report back 🙂

  • Spastic Hamburger replied to the topic Random in the forum Discussion 8 months, 1 week ago

    Not sure how mix-ins would work but it does work with your custom recipes. Mix-ins might clog things up but they don’t give any mention of that so maybe they’ll be fine? In theory, it wouldn’t be hard to make a new piece of equipment that handles general baked goods based on that design. Cakes would be harder so that they don’t get too tough…[Read more]

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