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Spastic Hamburger replied to the topic MWEdit in the forum Projects 7 hours, 47 minutes ago
VS with the usual SDKs (make sure you grab the C++20 runtime as that’s what we’re targeting right now but may switch to C++23 later) with the optional MFC package, along with Git so you don’t need to keep grabbing the tarballs and CMake (at least initially). From my investigating, MFC is the only optional Windows component in use. Visual Studio…[Read more]
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 13 hours, 28 minutes ago
Got the MFC stuff added to CMake locally. At least, I think it’s done. It’ll be in the next push. π
Now to work on a plan for the image library.
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Spastic Hamburger replied to the topic Software: On & Off the Web in the forum Discussion 1 day, 13 hours ago
Never had the issue on either OS, myself. I find DisplayPort to be more stable overall than other cable types. It also has nice features, such as daisy-chaining monitors to keep cable clutter to a minimum and better support for high-bit color if you work with a lot of images.
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 2 days, 8 hours ago
No worries! Figured the CI stuff out: they changed how you use CMake from the command-line since I last used it. So the CI has been updated π
I think that’s a different issue. The bug looked to be an obscure parser bug that was occurring regularly but then disappeared randomly. Meson was complaining about not being able to run Ninja and to use…[Read more]
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 2 days, 9 hours ago
Still crapping out on DevIL so it’s the project, not Meson. I’ll take a closer look at the provided project file when I get the opportunity but will plan on decoupling the bundled version if nothing stands out
Once we get things working, we can decide on a final build system π
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 2 days, 11 hours ago
Okay, I just finished setting up a basic CMake script: https://github.com/Walrus-Tech/MWEdit/pull/35
Are you able to test it? I haven’t set up the CI yet for CMake, I’m looking into the command-line commands now.
It is based off the Meson branch as it needs the source changes. It’s nothing fancy and doesn’t add the extra CMake options that I…[Read more]
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Spastic Hamburger replied to the topic Cooking in the forum Discussion 3 days, 9 hours ago
Going to try making raspberry cheesecake soon using a modified strawberry cheesecake recipe. Let’s hope it works out!
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Spastic Hamburger replied to the topic The TCG Thread in the forum Discussion 3 days, 9 hours ago
Picked up the squirrel deck from the Bloomburrow set from Magic the Gathering last month and it’s a pretty fun deck. I’m currently overhauling it, though, to make it more consistent and generally more powerful. I swapped out the included commander Hazel for Chatterfang, also included, which has greatly improved things as it costs three mana…[Read more]
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 3 days, 12 hours ago
Meson has some form of compatibility with CMake but I haven’t looked into it yet.
Yeah, that’s due to the libraries being 32-bit while the rest is 64-bit. You can use 32-bit code in 64-bit programs but it can have issues if one isn’t careful. It’s generally best to use the same architecture π
I’m leaning towards ResIL myself as DevIL is no…[Read more]
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 5 days, 9 hours ago
I’m actually not sure how they built the libraries since they didn’t provide any documentation on it. From the looks of things, they intended the build setup to be immutable and assumed 32-bit, which was a bit unusual in 2020. For context, I dropped 32-bit support for BOSS back around 2015 or so. Hopefully they respond to my email π
For…[Read more]
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 5 days, 11 hours ago
Linux shouldn’t be affecting the build as the CI is set to run Windows Server 2025
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 5 days, 13 hours ago
Yep, those are the ones. The issue lies with the shared library
.lib
files. Yeah, will try switching to ResIL at some point. We’ll want to make sure everything is updated, anyways. I don’t know if Meson has an option to do this (will check later) but CMake has a command to download files, which could be helpful.Unfortunately, I no longer have a…[Read more]
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 6 days, 9 hours ago
Okay, I’ve reached out to NimrodPSI. If they’re unable to assist, I’ll go ahead and work on a CMake script so that we can at least rule that out of the equation.
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 6 days, 13 hours ago
So that error is now gone even though it was showing up all the time the other day and I didn’t change anything in the build script. Meson didn’t get an update either. Looks like an obscure parsing bug.
No idea how to upload the log. Added the upload commands to the action file but apparently it stops the run at the first error so I’m unable to…[Read more]
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Spastic Hamburger replied to the topic Random in the forum Discussion 1 week ago
Good list! Yep, many of the sites are definitely recent. I do notice that they leave off artificial lakes that store power for hydropower plants.
Found it! I see that that kit comes in O-scale. Model trains, anyone? Still want to get into the hobby, just don’t know where I’d put the table! π
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Spastic Hamburger replied to the topic The TCG Thread in the forum Discussion 1 week, 1 day ago
Whelp. They just added yet another gameplay mechanic to Lorcana, increasing its complexity. I may drop it at the end of this season. I like it because it’s simple and it’s a way to relax when I’m don’t want to deal with a lot of stuff going on like I do with other card games that I play
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 1 week, 1 day ago
Progress on MWEdit is currently on hold as I wait to see if the Meson devs can help with the issues. If we canβt get Meson working, Iβll go ahead and use CMake. It isnβt as user friendly but itβs more mature so it should work better. I’ll give them a good week or so to get back to me before I start re-learning how to use CMake
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 1 week, 2 days ago
Still banging about. There’s not much about how to link an included binary. When I thought I figured that out, Meson then complained that it wasn’t running under a VS environment even though it was running in a VS environment….
So I changed the backend to use VS as an experiment and then Python crapped out with missing file errors. You can see…[Read more]
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Spastic Hamburger replied to the topic Software: On & Off the Web in the forum Discussion 1 week, 3 days ago
Sorry, was focused on MWEdit and missed some of this.
We’ve had some Labubus cropping up here but definitely not the intensity that other areas are seeing. In fact, it’s mostly died out here after a few weeks of interest.
Ugh, messing up post history like that is always a pain in the rear. π
On the old site, we actually did a lot of work to…[Read more]
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Spastic Hamburger replied to the topic MWEdit in the forum Projects 1 week, 5 days ago
Okay,
esm/EsmWinUtils
contains only a few things and they’re duplicates of those inproject/EsmUtils
. The latter is used more often so I’ve commented out the stuff in the former. Not going to delete it just yet as we may change up the structure once things are working but I’ll go ahead and add the two files to the dead code review issue.Not sure…[Read more]
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